Why link doesnt talk




















For him, it has caused him to stop outwardly expressing his thoughts and feelings. I always believed him to be simply a gifted person who had never faced a day of hardship. How wrong I was Everyone has struggles that go unseen by the world I was so absorbed with my own problems, I failed to see his. I wish to talk with him more and to see what lies beneath those calm waters, to hear him speak freely and openly And perhaps I, too, will be able to bare my soul to him and share the demons that have plagued me all these years.

Much like Princess Zelda did, it has been easy for fans to assume all these years that Link is a stoic and emotionless character. This diary entry changes that. Quite possibly the most famous silent protagonist of them all, however, is Link from The Legend of Zelda.

The fact that Link is a man of few words is something that hasn't really been questioned all that much by Zelda fans over the years. It's just the way it's always been. However, in 's Breath of the Wild , Nintendo actually snuck in a canonical explanation for why Link doesn't speak -- you just have to know where to look. The behind-the-scenes reason for Link's silence is that the character is supposed to be one that players can easily project themselves onto.

You're not just controlling Link, you are Link, so to speak. Zelda co-creator Shigeru Miyamoto himself explained that he believes this illusion is one that would be broken if the character were to be given a voice and a definitive personality. There have been two major attempts to give Link a voice in the past, but both exist well outside the realm of canon. The first was the Legend of Zelda cartoon , in which Link -- voiced by Jonathan Potts -- would deliver his infamous catch phrase: "Excuse me, princess.

Known for their crudely animated cutscenes, these games became something of a running joke following the advent of the internet. As far as the canon series is concerned, however, Miyamoto's vision of a silent Link has prevailed.

Apart from the occasional grunt or scream, Link has no dialogue to speak of in any of the mainline Zelda games. The only time it's ever really implied that the character is "talking" is when the player is given a choice of how to respond to a prompt from an NPC. While Link has always been silent, it's especially noticeable in Breath of the Wild. After all, while the dialogue in all previous Zelda games was delivered exclusively via text, the Nintendo Switch launch title was the series' first canon entry to feature cutscenes with full voice acting.

User Info: craiguk Sentinel07 posted I don't think that's directly referencing that he never talks. In this game he naturally does talk but we can't hear it or see it in a few instances. She's just saying he's the 'silent type' but naturally he has to talk.. I smell cop out. Its just as well, though. It kept Nintendo from hiring another subpar voice actor. User Info: Grizzexploder. It's actually "With so much at stake, and so many eyes on him, he feels it necessary to stay strong and to silently bear any burden," so he stays quiet to deal with the immense pressure and duty on him.

Keep in mind, Breath of the Wild Link was born into a prominent family of royal guards. This could also explain why there are times in-game where it's implied Link is explaining something, and you get multiple choice response icons, because Link woke up without any pressure or burden on him, due to losing all of his memories, so he doesn't really feel the need to keep too quiet anymore.

Well, until he regains all his memories and meets Zelda again. Also, Zelda's diary also says "When I finally got around to asking him Link why he's so quiet all the time, I could tell it was difficult for him to say. But he did.



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