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Kill Vengeful Hui slain 1. If you do get aggro you can't Vanish as you're on a barrel. The stage 4 and final stage achievement is pretty straightforward as long as your group packs some AoE for the final boss and possibly a healer for moderate incoming damage. Here are a few tips for having a successful scenario.
While some of these may seem obvious, not everyone plays the game at the same level and there new players every day. Keep an eye on your health and take advantage of these when they are available. The scenarios are designed for 3 players of any class to complete. See above. You may have run this scenario 50 times but the other players in your group may be there for the first time.
Give players a chance to recuperate between fights, if needed. Things will go much faster and you'll have a better chance at success. If you know a short cut, let the others know.
It may work out but be advised that most players are just there for a quick way to get Valor. Comment by acemanz its in jade forest, near dawns village. Well it is and it isn't. Zouchin Village is one of those areas that phases over time. When you first encounter this village, it's under attack by the encroaching Zandalar.
As you complete quests, the attacks culminate in a huge battle and a journey by the player to put an end to the root of the problem.
Once the questing in this area is complete, it phases back out to a pretty idyllic little spot with no trolls in sight. It's that last phase that is ideal for roleplayers. Once a non-roleplayer has quested through Zouchin, they have no reason to return, other than to fly up to the nearby Mogu'shan Vaults raid instance. But a minor amount of traffic is no reason to turn away from this scenic little village, especially once that troll problem has been taken care of.
There is an inn as well as several other buildings available for roleplay, and a flight point directly to the village.
Besides, after you went through all the heroic saving the village, it's only appropriate you hang out and relax for a while, isn't it? Zouchin Village is located at coordinates 62,30 in Kun-Lai Summit. Because this is a phased area, you'll want to make sure everyone you're roleplaying with has completed all the quests in the area -- otherwise you may not be able to see each other, which defeats the purpose of roleplay altogether.
Be warned however -- even though the trolls have been pushed back, they are far from gone. Don't explore too far outside the village, unless you feel like beating up some hostile mobs. At level 90, the Temple is offered as one of four possible quest hubs for gaining reputation with the August Celestials. Despite all the bustle and activity, the Temple grounds are huge -- and they're riddled with small locales for roleplay, like the one pictured above.
This cozy little library comes with its own secluded cubby complete with table and chairs for quiet conversation or secret plotting. But it's only one of many buildings in and around the Temple grounds. A trip to the nearby bridge will reveal a full-out tavern hidden in the middle of the bridge supports. And the house at the very end of the bridge is nothing more than a cozy hole in the wall with a bed, books, and a row of shoes lining the entrance.
There's just enough room for your character to crawl in, kick of their shoes, and curl up with a good book. The little den pictured above is located at coordinates 56,62 in the Jade Forest.
It's at the south end of the Temple of the Jade Serpent, near the spawning point for the Shadow of Doubt, a quest objective for the August Celestials dailies. On those off days however, it's a great roleplaying location, and it's far enough out of the way that both NPCs and non-roleplayers shouldn't be an issue.
Is your character a fan of life on the high seas? Does he long to live a pirate's life, or does he just want to be sailing away on the open seas? This location is absolutely made for you. You know how the Alliance and Horde ships were attacking each other off the northwest coast of the Jade Forest?
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